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Monday, June 20, 2011

Chimaeron

So, Chimaeron is rather a tricky fight bringing back some old love from TotC but in a new way.  As this is basically a very healer intensive fight, many healers are having a hard time figuring out how to do this fight easily.  So, for a Shaman, what do we do?  How do I keep from going oom?  Here are a few easy steps that I used in ensuring that my guild was successful in this fight
Positioning
So, this is an ideal set up for the Chimaeron fight. (stolen from Matticus. Couldn’t get the sizing right)

So if you look at this map, all the healers are within the green circle and spread out so that they can reach their corresponding group (the blue circles).  The healer in the middle should only heal the healers in their group (for my guild, its group 2).

Phase 1
First, a list of Phase 1 abilities:
  • Finkle’s Mixture – basically guys this will not allow you from any single attack to die as long as you have over 10k health.  That being said, the only players in your raid in Phase 1 that should ever be over far exceeding that of 10k are your 2 tanks.
  • Caustic Slime – this attack is sent out to random raid members, basically dropping them to 1 health. The impact will affect all players in 6 yards.  After this, you will have 5 seconds after this to get the person back above 10k health. 
  • Massacre – this raid wide ability will drop all members in your raid to 1 health.  After, you will have 5 seconds to get your group back to at least 10k unless you’re on tanks.
  • Break – this ability will put a debuff on a target for 1 min increasing Physical damage by 25% for 1 min.  This ability stacks and is used roughly every 30 sec.
  • Double Attack – Chimaeron will attack twice and do massive damage.  Needs to be timed right so you can get your tank back above 10k before second attack happens.
So, the trick to this phase is that you want your group to be roughly 6 yards apart.  This allows for you to pop a CH or 2 on your group right after the Massacre goes off, get them above 10 k, and move on.  For the most part, you are only going to want to cast fast heals in this phase: Riptide, Healing Surge, and Unleash Life.  Another little trick is to constantly be spamming Healing Wave on a party member because you have a 20% chance (50% chance in 10man) that someone in your group will get hit.
SECRET TIME!!!!  Phase 2 is going to take a ton of your mana to keep your group up.  So, instead of doing your Healing Wave spam on your party members, make sure you have picked up Telluric Currents and do some dps.  While your group is above the required 10k, get some mana back.  This plus combining Mana Tide with Core of Ripeness will make it where you should have no mana issues the entire fight.

Phase 2
This is your,”OMG, AOE HEAL LIKE CRAZY PHASE!”  Your group should save some CDs for each of these phases.  But while they are doing that, you should be using Healing Rain and Chain Heal like crazy to keep the raid up.  In this phase, Finkle’s Mixture disappears.  This phase last roughly 30 seconds.  After 15 seconds, the Chimaeron starts dropping your raid down between 25%-50% health every 5 seconds for 15 seconds.  This is the time to tell your raiders to use their raid CDs.

Phase 3
This is a burn phase.  Everyone in the raid has had their incoming heals reduced by 99%.  In this case, just help dps.  Pop Heroism, your Fire Elemental Totem, and Lightning Bolt spam like crazy.  Remember to run away from him when he targets you by using Ghost Wolf and if you have kept the majority of your dps alive, the fight should be yours.
I hope you enjoyed this.  If you have any questions or comments, please leave a comment or contact me through the Contact page.

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